๐Ÿ‘ป RX_ScreamerV2

๐Ÿ‘ป RX_ScreamerV2
  • ๐Ÿ‘ป RX_ScreamerV2
  • ๐Ÿ‘ป RX_ScreamerV2

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๐Ÿ‘ป RX_ScreamerV2

Bring fear to your FiveM server with a dynamic horror experience built for ESX Legacy. A terrifying character appears outside the targeted playerโ€™s camera view, runs toward them, and triggers a full-screen jumpscare with a dedicated sound effect.

Perfect for Halloween events, haunted locations, and horror roleplay scenarios.


๐ŸŽญ Two Horror Characters

  • ๐Ÿ‘ป Ghost with a terrifying full-screen visual

  • ๐Ÿคก Clown with its own image and jumpscare sound

  • ๐Ÿ”Š Separate sound effects for each character

  • ๐ŸŽจ Configurable models, images, and sounds

  • โž• Add additional screamer profiles through the configuration


๐Ÿƒ Dynamic Pursuit

  • ๐Ÿ“ Searches for a spawn position away from the targeted player

  • ๐Ÿ‘๏ธ Checks the camera view before spawning

  • ๐Ÿ”Ž Tries progressively shorter distances when space is limited

  • ๐Ÿงฑ Checks ground collisions and available passage

  • ๐Ÿ๏ธ Collision-based spawning for custom islands and MLO interiors

  • ๐Ÿƒ Direct pursuit without requiring GTA navigation data when the path is clear

Spawn availability depends on the space and usable collisions provided by the mapping.


๐Ÿ˜ฑ Jumpscare Effects

  • ๐Ÿ–ผ๏ธ Full-screen horror image when the character reaches the player

  • ๐Ÿ”Š Dedicated jumpscare audio

  • ๐Ÿ“ณ Configurable camera shake

  • ๐ŸงŠ Optional brief player freeze

  • โฑ๏ธ Adjustable effect duration and volume

  • ๐Ÿ–ฑ๏ธ Interface that never takes mouse or keyboard focus


๐Ÿ› ๏ธ Administrator Controls

Trigger a screamer on a specific player using a simple command:

/screamer [id] [type]

Examples:

/screamer 12 ghost
/screamer 7 clown
  • ๐Ÿ” ESX group permissions checked on the server

  • โœ… Player ID and screamer type validation

  • ๐Ÿ“จ Command feedback through RX_Notify

  • ๐Ÿ”„ Notification fallback to ox_lib, then ESX


๐Ÿ›ก๏ธ Sequence Management

  • โณ Client and server cooldowns

  • ๐Ÿšซ Protection against simultaneous screamers on the same target

  • โŒ› Limited pursuit duration

  • ๐Ÿงน Automatic character and effect cleanup

  • ๐Ÿ’€ Cancellation when the target dies or becomes unavailable

  • ๐ŸŒ Cancellation when the target changes routing bucket

  • ๐Ÿ”ง Cleanup when the resource stops

The pursuing character, image, and sound are local to the targeted player. Other players do not see the character.


โš™๏ธ Configuration & Compatibility

  • ๐Ÿ”— Built for FiveM ESX Legacy

  • ๐ŸŒ OneSync compatible

  • ๐ŸŽ›๏ธ Configurable spawn distances, pursuit limits, effects, and cooldowns

  • ๐ŸŽญ Individual settings for each screamer profile

  • ๐Ÿ”” RX_Notify integration with automatic fallbacks

  • ๐Ÿ“ฆ No ox_inventory or ox_target dependency

  • ๐Ÿ” Asset Escrow configuration with editable configuration and NUI files

Requirements: ESX Legacy, ox_lib, and OneSync. RX_Notify is optional.


๐Ÿš€ Why choose RX Screamer V2?

Create targeted horror encounters that combine a physical pursuit with a sudden visual and audio scare. Customize each character and adapt the experience to your serverโ€™s events, interiors, and haunted locations.

ยฉ RX Development โ€” Original code and visuals. Third-party sounds remain under their respective licenses; credits included.